“Once upon a time, a little mouse moved into St. Marinara’s orphanage. He loved to play games with all the other orphans. But most of all, Chuck E. loved learning to play music. He especially loved the song ‘Happy Birthday.’” – The Story of Chuck E. Cheese
“We’re all mad here.” – Alice in Wonderland
On a recent episode of Wandering Monster, John, Lemons, and I had one of our many discussions regarding monsters – specifically, in this case, monsters from video games. On this occasion, I happened to bring a game to the conversation called Five Nights at Freddy’s (FNAF). For those who have not had the pleasure, FNAF is a game in which one plays as a security guard who keeps tabs on the security cameras in, essentially, a haunted Chuck E. Cheese in which the animatronic performers have come to life and will do creative and terrible things to your body, given the opportunity. The point of the game is to use security doors and your watchful eye to prevent this outcome. FNAF was a monster hit for an indie game, and went on to inspire so many sequels that the creator held the Gunness World Record for “Most Sequels Released in One Year.” I’m sure this was a proud achievement for a guy who launched FNAF based on the spectacular failure and frighteningly bad character design of his previous games. Those game also happened to be exclusively Christian, and thus did not center on homicidal automatons.
I mention this because there’s a great deal of FNAF in the DNA of a truly delightful film – starring Nicolas Cage in full badass mode, no less! – called Willy’s Wonderland.
Continue reading Nicolas in Wonderland