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Horror on the Tabletop (part 1)

The Corpse Doll by Sarah Carapace

I’m going to get into some shit here, I’m going to talk about horror and tabletop gaming. Here’s the thing, horror is tension. Tension, fear, the threat of death or dismemberment, are all defining characteristics of horror. They are also defining characteristics of what makes a good gaming session.

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The Existential Horror of Pokemon

This morning my wife tried snuggling me, she asked if I was mad, I said, no, but that I was thinking about eating Pokemon. Her response? “That tracks.” But it doesn’t. Not really, Pokemon is a strange fantastic world filled with bright colors fueled by friendship, but if you peel back even the first layer of the game’s setting things begin to unravel in the worst way. Pokemon is a survival horror game as grisly and dark as they come. Let me explain.

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